Search found 4 matches
- Sun Aug 27, 2006 4:26 am
- Forum: Files and formats
- Topic: repackaging?
- Replies: 5
- Views: 19473
- Sat Aug 26, 2006 11:26 pm
- Forum: Files and formats
- Topic: repackaging?
- Replies: 5
- Views: 19473
Well, oddly, the problem with the memory error seems to have been caused by using a mouse in a usb port... I changed it back (that's the only notable thing I changed today) and it works on DOS like it used to. Weird. Hey Implode, I noticed your Editor tool for your IME edition of the game. Is there ...
- Thu Aug 24, 2006 9:24 pm
- Forum: Files and formats
- Topic: repackaging?
- Replies: 5
- Views: 19473
Well, I thought I might edit some graphics files to start with and see how it went. After unpacking Figure1.lbx, however, I see that it's made of like 480 pieces... So, that seems less fun, now. Maybe if there were a way to extract it all to one bmp file... If it were relatively simple, I also thoug...
- Wed Aug 23, 2006 10:24 pm
- Forum: Files and formats
- Topic: repackaging?
- Replies: 5
- Views: 19473
repackaging?
I apologize if this is a stupid question, but I'm new to this.
Once I've extracted and edited some portions of an lbx file, how do I repackage them back into that file, so that the game can use my changes?
Thanks for any help you can provide.
Rinnaldo
Once I've extracted and edited some portions of an lbx file, how do I repackage them back into that file, so that the game can use my changes?
Thanks for any help you can provide.
Rinnaldo