Search found 83 matches

by Lupinedreams
Mon May 28, 2007 4:55 pm
Forum: Bug reports and ideas for enhancements
Topic: 0.9.1 testing
Replies: 3
Views: 7040

flee button also not implemented? also, in game chat is a great touch, but there's no text wrap and the scroll bar needs to stay at the bottom unless moved up (new messages are cut off unless you constantly scroll down) Also the music seems to stop after playing for a while. Not to sound picky, doin...
by Lupinedreams
Mon May 28, 2007 4:38 pm
Forum: Bug reports and ideas for enhancements
Topic: 0.9.1 testing
Replies: 3
Views: 7040

also the cities and armies tabs don't seem to do anything yet? But I guess that's intentional and not implemented yet
by Lupinedreams
Mon May 28, 2007 4:25 pm
Forum: Bug reports and ideas for enhancements
Topic: 0.9.1 testing
Replies: 3
Views: 7040

0.9.1 testing

Exception in DrawMap for Map: Acess violation at address 004f680E in module 'MoMIMEclient.exe' read of address 00000050

crash when starting new game

will keep bughunting and reporting!
by Lupinedreams
Mon May 28, 2007 4:28 am
Forum: Bug reports and ideas for enhancements
Topic: Original MoM data files for spells and units
Replies: 1
Views: 5137

Original MoM data files for spells and units

Yup, just eagerly getting our feet wet at this point, once I get more time with friends to really try it out I'll keep updating anything I find - if I don't update often it's because we're too busy thoroughly enjoying it. One quick semi bug related question though: At this point IME is using all the...
by Lupinedreams
Sun May 27, 2007 10:34 pm
Forum: Bug reports and ideas for enhancements
Topic: DescribeCityProductionCalculation tax rate zero bug
Replies: 3
Views: 14036

DescribeCityProductionCalculation tax rate zero bug

Error message when clicking on starting town reads: DescribeCityProductionCalculation: Production, Consumption, Percentage and Cap were all zero (RE03) Only one player out of three had such a bug. This is the first game we have tried so far. Will try to reproduce it. This effectively locks this play...
by Lupinedreams
Mon May 21, 2007 8:25 pm
Forum: General - MoM IME
Topic: Big post on 0.9.1 progress & future plans
Replies: 22
Views: 27875

GLEE
by Lupinedreams
Fri May 11, 2007 2:26 pm
Forum: General - Original MoM
Topic: Undead heroes
Replies: 12
Views: 31390

Yeah, I don't think you can zombify opposing heroes, either through lifestealing abilities, spells, or enchanted weapons. Tried lifedraining an AI hero down, it just died.
by Lupinedreams
Thu May 10, 2007 10:10 pm
Forum: Other games
Topic: Fallout 3
Replies: 8
Views: 22281

Well, yes, realisticly I'm sure they'll have random nameless NPCs wandering around the wasteland asking each other about the mudcrabs they saw yesterday.

I just really want to believe that won't be the case.
by Lupinedreams
Thu May 10, 2007 10:05 pm
Forum: General - Original MoM
Topic: Undead heroes
Replies: 12
Views: 31390

I've never seen an undead hero; I'll test it tonight but I doubt it.
by Lupinedreams
Tue May 08, 2007 7:25 pm
Forum: Other games
Topic: Fallout 3
Replies: 8
Views: 22281

Fallout 3

So Bethsoft's next game is looming on the horizon. Not really sure how I feel about this. A bit more optomistic than the ravenous duck and cover fanboys perhaps...but nowhere near the level of enthusiasm all the reviewers will be giving. The development trend of dumbing down games for the Madden and...
by Lupinedreams
Tue May 01, 2007 6:49 pm
Forum: General - MoM IME
Topic: More interesting fog of war screenshots
Replies: 7
Views: 9977

Looks sharp! I finally beat a game on impossible mode yesterday; It seems like sucess or failure on impossible is largely based on luck - having other wizards fight each other, and having a good start location with nearby cites that can be conquered without too much of a struggle in order to build u...
by Lupinedreams
Sat Apr 28, 2007 8:17 pm
Forum: General - MoM IME
Topic: Big post on 0.9.1 progress & future plans
Replies: 22
Views: 27875

If only! *drooling anticipation*
by Lupinedreams
Tue Apr 24, 2007 8:54 pm
Forum: General - MoM IME
Topic: Big post on 0.9.1 progress & future plans
Replies: 22
Views: 27875

I love that the default player name is Mr. Blah.

That slays me :D
by Lupinedreams
Tue Apr 24, 2007 1:16 pm
Forum: Bug reports and ideas for enhancements
Topic: Bug in Building List
Replies: 3
Views: 5875

Yes, a number of production enhancing facilities are dependant on the terrain around your city. I believe the first industry upgrade building, mining, requires you to have mountains nearby. To go up the naval tech tree you need to be near water - and there is a reason for doing this besides building...
by Lupinedreams
Thu Apr 19, 2007 1:23 am
Forum: Other games
Topic: Speaking of new games that aren't MoMIME
Replies: 4
Views: 15327

I just picked up the new command & conquer - it's got much of the flavor and cool cutscene feel of the original, but also the pitfalls of the original; poor unit control, completely imbalanced factions, etc - great fun for single player though! Aside from strategy games....I'm a sucker for good ...