Search found 113 matches
- Sat Jul 18, 2009 12:14 am
- Forum: General - MoM IME
- Topic: Implode, I love What you are doing
- Replies: 6
- Views: 25683
Re: Implode, I love What you are doing
That's an odd one. Unless something happened recently, I can assure you that the server file is not a trojan or infected with one. If it is, it got past Avast and AVG, and hasn't affected me for over a year in any way that I've noticed.
- Tue Jul 14, 2009 8:23 am
- Forum: General - MoM IME
- Topic: Implode, I love What you are doing
- Replies: 6
- Views: 25683
Re: Implode, I love What you are doing
Right on brother. Though if you can wade through the spam, you'll see that we're in a bit of a lull...
And I'd love to see a queue.
And I'd love to see a queue.
- Fri Jul 10, 2009 3:02 am
- Forum: General - MoM IME
- Topic: Current state of MoM IME
- Replies: 30
- Views: 87946
Re: Current state of MoM IME
This is getting disconcerting. At the least, Implode was serious when he said that whatever he's up to in his free time, he goes in all the way. All things considered, this project is already well past the points that most MoM remakes stumble on (random maps, taking on graphics remakes, etc). I just...
- Sat May 16, 2009 8:24 am
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 340812
Re: MoM IME Expanded
My response to the above posts is...yes. Hell yes in fact lol. I'm open to adding new skills, barring two things. The first the recognition that you can muck up a game with a badly placed or implemented skill - it's never anyone's intention, but I have played mods where a single design decision had ...
- Tue May 12, 2009 4:37 am
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 340812
Re: MoM IME Expanded
Thanks for the comments guys. I had this debate in my head, and I'm not sure I'm set on the abilities I've selected for exactly the reasons you both give. However, I'm not sure I'm happy with the logically appropriate alternatives, because, well, this pretty much nails it: on the other hand though, ...
- Tue May 05, 2009 4:06 am
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 340812
Re: MoM IME Expanded
lol, good catch Iluvalar. I've only ever seen the champions once...must have slipped my mind :D
Cyclops it is. Apparently we get the choice between Cyclopes (classical Greek) and Cyclopses (common English) for the plural. Guess I'll go for Cyclopses.
Cyclops it is. Apparently we get the choice between Cyclopes (classical Greek) and Cyclopses (common English) for the plural. Guess I'll go for Cyclopses.
- Sun May 03, 2009 9:52 am
- Forum: General - Original MoM
- Topic: Unearthed - MoM Heroes Page
- Replies: 3
- Views: 14639
Re: Unearthed - MoM Heroes Page
Thanks Tino...this is the first place I'd go for that. I've seen the guide before, and I really just wanted to read a little about a lot of things, like the exact order in which various abilities are resolved in combat, what they make of diplomacy, death magic, AI personalities, and see what they fi...
- Sat May 02, 2009 8:00 pm
- Forum: General - Original MoM
- Topic: Unearthed - MoM Heroes Page
- Replies: 3
- Views: 14639
Unearthed - MoM Heroes Page
Do you guys remember seeing a page, long ago, that detailed each and every hero in the game, what kinds of abilities they get, and rates them all? I haven't been able to find it for years, but I stumbled across it yesterday while looking to see if I could buy the Prima guide for MoM for a reasonable...
- Fri May 01, 2009 7:41 am
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 340812
Amazons
Witches and Warlocks, it's time to expand the denizens of the planes yet again. I bring you a glimpse of this project's eighth race, the Amazons . This brings us to the graphics for 65 new units. This started with my curiosity about whether or not I could make the graphics of MoM's size appear gende...
- Thu Apr 30, 2009 8:28 am
- Forum: Files and formats
- Topic: Source Code For lbxextract
- Replies: 6
- Views: 19118
Re: Source Code For lbxextract
No problem.
As for the bugs...I say MoM was a great game despite its bugs, not because of them. If you're going through the effort, might as well clean house a little :)
As for the bugs...I say MoM was a great game despite its bugs, not because of them. If you're going through the effort, might as well clean house a little :)
- Thu Apr 30, 2009 7:53 am
- Forum: Files and formats
- Topic: Source Code For lbxextract
- Replies: 6
- Views: 19118
Re: Source Code For lbxextract
Cool madtigger, I hear shades of Implode's project in yours. MOO 2 was a great game as well. Search these halls for a few tidbits about MoM's graphics and animations that might help you out in the meanwhile- there's a method to lbxextract's file naming, like files ending in 000 are walking, 001 are ...
- Wed Apr 29, 2009 4:22 am
- Forum: Files and formats
- Topic: Source Code For lbxextract
- Replies: 6
- Views: 19118
Re: Source Code For lbxextract
Hey madtigger,
As a fan of all things MoM, I have to ask: what kind of project are you working on?
As a fan of all things MoM, I have to ask: what kind of project are you working on?
- Sun Apr 19, 2009 3:33 am
- Forum: General - MoM IME
- Topic: Dodgy user IDs on the forum
- Replies: 13
- Views: 41131
Re: Dodgy user IDs on the forum
lol. No kidding.
That software Tino mentioned in that other thread aside, it may be time to pass out a couple of moderator titles.
That software Tino mentioned in that other thread aside, it may be time to pass out a couple of moderator titles.
- Wed Apr 15, 2009 6:32 pm
- Forum: General - MoM IME
- Topic: A quick primer on how to balance a game and how this applies
- Replies: 15
- Views: 53202
Re: A quick primer on how to balance a game and how this applies
This raises a few questions. Do we have the capability to record the results of battles/whole games, via 3rd party program or otherwise? Do we have anything that can generate the kinds of stats you guys are talking about from the game? Can we even create games with all AI players? (I mean in the fut...
- Tue Apr 14, 2009 10:33 am
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 340812
Re: MoM IME Expanded
I'm thinking, like Trolls, most Ogre units will have 4 figures. Three is possible for particularly powerful ones, and 5 is possible for clubbers. It's an easy change to make if the numbers aren't quite right. The Swordogres are heavy infantry, meant to be a bit more powerful than the halberders that...