Search found 108 matches

by elliott20
Fri Dec 05, 2008 4:46 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

true, watching a wizard do this would be kind of not fun. of course, we can always simply create a spell called "summon ally" as an arcane, and have the caster who casts it randomly summon an ally of the same race as them... no wait... this means every human hero who could do this could po...
by elliott20
Thu Dec 04, 2008 7:01 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

but wouldn't they need to classified in some section just so we can be clear on what effects what?

or would we just lump them all in "arcane"?
by elliott20
Thu Dec 04, 2008 2:11 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

oh it's supposed to be an ant. I took this and just ran some burns over it. maybe I oughta clear that up a little... I can try to re-do the gnoll image as well. both were based off of photos of real animals, actually. the other one is an angry hyena. Yeah, I think it would be far easier implementati...
by elliott20
Wed Dec 03, 2008 10:19 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

that's why I see this spell as a potential issue. once you start a precedent of summoning say, a spearmen, it's only a matter of time before we end up with spells that summon completely unique units. i.e. summon paladin. also, the convention just feels klunky and doesn't feel... right. unless... how...
by elliott20
Wed Dec 03, 2008 7:58 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

that would be cool too. Of course, I think that would make the spell really hard to use for the simple reason that you have deal with what happens to the units after combat, where do the units spawn, and does it always have to be klackon. Plus, would the ability to available to other character types...
by elliott20
Wed Dec 03, 2008 6:51 am
Forum: General - MoM IME
Topic: 0.9.5 the Overland AI . I wanna help.
Replies: 13
Views: 44739

Re: 0.9.5 the Overland AI . I wanna help.

so how do you know how much each units is worth on the invasion scale? a flat calculation will not do here, as other things like spells will change that equation significantly. But at the same time, even a computer has limited resources on what kind of set up he can run with. this is where it can ge...
by elliott20
Wed Dec 03, 2008 6:06 am
Forum: General - MoM IME
Topic: 0.9.5 the Overland AI . I wanna help.
Replies: 13
Views: 44739

Re: 0.9.5 the Overland AI . I wanna help.

I'm not sure where this is at right now, but what if we were to again, use tags to define each resource, building, city, military unit, etc? The tag would pretty much designate their contribution towards a particular area or role. and based on these, we can calculate their worth towards a particular...
by elliott20
Wed Dec 03, 2008 4:29 am
Forum: General - Original MoM
Topic: Re. Rebalancing....
Replies: 10
Views: 26058

Re: Re. Rebalancing....

is it possible for us to filter out the bots better? these bots are starting to get pretty annoying.
by elliott20
Wed Dec 03, 2008 1:53 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

hey, works for me. i just like the idea of the queen summoning in cannon fodder. they could klackon spearmen for all i care
by elliott20
Tue Dec 02, 2008 3:37 am
Forum: General - MoM IME
Topic: MoM IME Expanded
Replies: 135
Views: 334398

Re: MoM IME Expanded

hmm... still can't find a suitable creature for the Queen hero to call up from the ground... and seeing as I feel like creating some new uber-creatures anyway, here's a new unit Insect Swarm (12 figures) Upkeep 4 Attack 1 Special Attack Armor 1 Resistance 5 Hits 1 Accuracy 0 Movement fly 2 Special A...
by elliott20
Tue Dec 02, 2008 2:34 am
Forum: General - MoM IME
Topic: MoM IME expanded spinoff - new races
Replies: 28
Views: 78826

Re: MoM IME expanded spinoff - new races

that's... actually a REALLY REALLY good idea. maybe each new plane would also benefit certain kinds of magic in those planes. Of course, you could end up with the effect of each caster of each color instantly migrating to that plane to create his power base...
by elliott20
Mon Dec 01, 2008 2:11 am
Forum: General - MoM IME
Topic: MoM IME expanded spinoff - new races
Replies: 28
Views: 78826

Re: MoM IME expanded spinoff - new races

I like that concept. It'll basically make for an interesting planescape style game. But I think if we're going to do that, we should probably allow the players to set the number of planes available to them. while the core two should always be present, I don't think we need to have all planes availab...
by elliott20
Sat Nov 29, 2008 3:01 pm
Forum: Bug reports and ideas for enhancements
Topic: custom random events?
Replies: 7
Views: 20673

Re: custom random events?

really what you need are random events that are more window dressing than actual earth shakers. things like mineral short fall are interesting but you need to then allow people to balance it out with another event that allows you to discover minerals. and they do need to be random. If bad only happe...
by elliott20
Sat Nov 29, 2008 2:58 pm
Forum: General - MoM IME
Topic: MoM IME expanded spinoff - new races
Replies: 28
Views: 78826

Re: MoM IME expanded spinoff - new races

well, the idea behind the race definition system (woohoo, I get to coin a term) is not so much so that the computer can randomly generate new races, but so that someone with the desire to add new races of his own can do so by composing a number of attributes together. Of course, the current tools as...
by elliott20
Fri Nov 28, 2008 3:59 pm
Forum: General - Original MoM
Topic: Best heroes?
Replies: 7
Views: 22073

Re: Best heroes?

yeah, the thing about the heroes on my list is that they are game breakers. most of those heroes, once you've built them up enough, are so good that you don't need to play the rest of the game. it's just a matter of mop up.