Search found 113 matches
- Fri Dec 26, 2008 11:19 pm
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 333320
Re: MoM IME Expanded
Hoo, I'm fast these days, ain't I? I've got more than half of another race - Kobolds - complete. That's five units in any case: Slaves, Kobold Short-spears, Kobold Hunting Pack, War Dogs, and Kobold Sorcerers. They'll be swarmy, dirty fighters - ruthless packs of orange-tailed ankle-biters who use a...
- Mon Dec 08, 2008 11:14 am
- Forum: General - Original MoM
- Topic: MOM Sound
- Replies: 12
- Views: 32714
Re: MOM Sound
I never have much luck with the sound in emulating MoM...I've actually heard that DOSBox doesn't do well with soundblaster emulation, or at least didn't through much of its history. What I can do is suggest that you look for a front-end, which makes setting up a profile for MoM really simple. I use ...
- Wed Dec 03, 2008 12:09 pm
- Forum: General - MoM IME
- Topic: Those blasted paladins
- Replies: 16
- Views: 49890
Re: Those blasted paladins
Aureus, can you tell us a bit about your version of the game? Did you do some hex-editing and save the results or something to ramp up the difficulty?
- Wed Dec 03, 2008 12:06 pm
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 333320
Re: MoM IME Expanded
Congrats elliot - you're the first person to post images other than me lol. And you even got them into the forum. The dragon you drew is good...I like it, and I think it'll fit nicely. Gnoll's a bit dark, but I bet the base image could be MoM'ed up. The top one I'm having trouble registering what ex...
- Sun Nov 30, 2008 8:24 am
- Forum: General - MoM IME
- Topic: MoM IME expanded spinoff - new races
- Replies: 28
- Views: 78389
Re: MoM IME expanded spinoff - new races
Modifying races is going to be quite easy relative to much of the work of implementing graphics. I look forward to laying that stuff out as a reward for all the graphics labor. You guys will be able to modify them to your liking as well in single-player situations, without all that other work. My go...
- Sat Nov 29, 2008 9:08 am
- Forum: General - MoM IME
- Topic: MoM IME expanded spinoff - new races
- Replies: 28
- Views: 78389
Re: MoM IME expanded spinoff - new races
For AI purposes, I get this. Of course, it'd translate into wizards who lead the races. I'd like to see a nice variety of wizard AI personalities actually work well. I could only feel the differences in the original game whenever there are extremes, such as Merlin is a fair guy, and R'jak is a socio...
- Fri Nov 28, 2008 12:45 pm
- Forum: General - MoM IME
- Topic: MoM IME expanded spinoff - new races
- Replies: 28
- Views: 78389
Re: MoM IME expanded spinoff - new races
To clarify, is all of this so that we don't have to deal with a complicated chart of race relations, or is there more that you guys had in mind? This sounds like a lot of work for not a lot of payoff if it only involves an easier to read set of race relations. I was thinking about detailing the extr...
- Thu Nov 27, 2008 7:45 am
- Forum: General - Original MoM
- Topic: Best heroes?
- Replies: 7
- Views: 21809
Re: Best heroes?
Part of the joy of this game involves making the best of what you run across. The heroes Elliot lists are no doubt powerhouses that I'll hire any chance I get, but they're also all champions. My favorite archer is actually the Huntress because you can get her very early, she has pathfinding, and at ...
- Wed Nov 26, 2008 11:18 pm
- Forum: General - MoM IME
- Topic: MoM IME expanded spinoff - new races
- Replies: 28
- Views: 78389
Re: MoM IME expanded spinoff - new races
This is a hearty and contemplative effort Lubricus. I appreciate it. I find it interesting the way you've arrayed some of the races that weren't commented on; you can see that we all interpret some of the base races a bit differently. The Draconians didn't end up with any friends yet in this chart l...
- Mon Nov 24, 2008 9:07 am
- Forum: Files and formats
- Topic: Let's talk graphics MoM style (again).
- Replies: 22
- Views: 45910
Re: Let's talk graphics MoM style (again).
Hah, what, you mean you missed the little detail among the thousands of tiny frames? :D
As for your other question, I haven't a clue. I'll wait for Implode to field that one.
As for your other question, I haven't a clue. I'll wait for Implode to field that one.
- Mon Nov 24, 2008 9:06 am
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 333320
Re: MoM IME Expanded
I like the idea of heroes that will only join up if you have a certain race in your empire (or maybe some that won't join wizards using them as 'slave races'...rather, starting race only). This would be especially cool for races that don't seem to have much going for them. Gnolls and Klackons come t...
- Mon Nov 24, 2008 12:22 am
- Forum: Files and formats
- Topic: Let's talk graphics MoM style (again).
- Replies: 22
- Views: 45910
Re: Let's talk graphics MoM style (again).
Where exactly is the 33rd image located for each figure? For example, if I'm modifying the draconian bowman unit, I need to pull up 32 image files from figure5.lbx picture number 72 (file72 ..000.bmp) to 79 (file79... 003.bmp), but I don't see another image for the overland map. If you've extracted...
- Wed Nov 19, 2008 3:23 am
- Forum: Other games
- Topic: Disappointing new games
- Replies: 8
- Views: 21731
Re: Disappointing new games
lol Korenn, I know exactly what you mean - I always started multiplayer games of BG 2 and transferred the party over to a single player game so that I wouldn't have to deal with the NPCs in the game. The thing is, though, that all of the Infinity games succeeded on their offering of a deep and old s...
- Tue Nov 18, 2008 10:21 pm
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 333320
Re: MoM IME Expanded
Hey Lubricus, Thanks for the commentary. I think your vision can work just fine in the game. Sorry to hear that you're having a tough time with the graphics. Can I suggest starting with an easier one than War Wasps? And while we're at it, starting with the combat animations rather than the overland?...
- Tue Nov 18, 2008 12:32 pm
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 333320
Re: MoM IME Expanded
Regarding invisible gnomes: I like the idea in theory, and it fits. However, I don't really like the way the game handles invisibles – I wish there were some levels of stealth that meant that you couldn't see them until they were close (as in, adjacent), another where they were invisible until th...