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Master of Magic - Implode's Multiplayer Edition • View topic - Let's talk graphics MoM style (again).

Let's talk graphics MoM style (again).

Details about file formats, structure and contents in the original Master of Magic

Re: Let's talk graphics MoM style (again).

Postby Lucern » Tue Jul 01, 2008 11:50 am

Thanks again for your generous and thorough help Implode. I had some success, though I must say adding the graphics in took longer than I thought. I much preferred actually making them, though like my first spearman frame I'm sure future ones will go faster. I'm well on my way to some wolf riders as well, but for now, we have some brave goblin spearmen taking the field against a fire giant.

I have a feeling I can get the resolution to a more attractive size, but for now it's tiny goblins on a tiny subscreen lol.


http://i282.photobucket.com/albums/kk24 ... blins4.jpg
http://i282.photobucket.com/albums/kk24 ... blins2.jpg

There will be more to come as I have it.

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Re: Let's talk graphics MoM style (again).

Postby Implode » Tue Jul 01, 2008 5:51 pm

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Re: Let's talk graphics MoM style (again).

Postby Aureus » Sun Nov 23, 2008 9:14 pm

Where exactly is the 33rd image located for each figure? For example, if I'm modifying the draconian bowman unit, I need to pull up 32 image files from figure5.lbx picture number 72 (file72 ..000.bmp) to 79 (file79... 003.bmp), but I don't see another image for the overland map.
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Re: Let's talk graphics MoM style (again).

Postby Aureus » Sun Nov 23, 2008 9:51 pm

Likewise, is there a means to return these updated bmps back into the lbx file so the program can read them (and I'm referring to the 1.31 engine here, not IME).
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Re: Let's talk graphics MoM style (again).

Postby Lucern » Mon Nov 24, 2008 12:22 am

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Re: Let's talk graphics MoM style (again).

Postby Aureus » Mon Nov 24, 2008 4:10 am

Thanks. I overlooked those. Do you have an idea how to "unextract" these images back into the original .lbx?
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Re: Let's talk graphics MoM style (again).

Postby Lucern » Mon Nov 24, 2008 9:07 am

Hah, what, you mean you missed the little detail among the thousands of tiny frames? :D

As for your other question, I haven't a clue. I'll wait for Implode to field that one.
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Re: Let's talk graphics MoM style (again).

Postby Implode » Sat Dec 13, 2008 2:35 pm

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