Selling buildings in simultaneous turns games broken (0.9.1)

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Implode
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Selling buildings in simultaneous turns games broken (0.9.1)

Post by Implode » Thu Aug 16, 2007 12:11 am

In converting the way all the network messages work for 0.9.2, looked for the code for the "pending sale" message I added in 0.9.1 to cope with selling buildings in simultaneous turns games... only to find out that I forgot to write it :) So if you try to sell a building in a simultaneous turns game it goes splat with an error about an unknown message "mmPendingSale".

Shame on you all for nobody finding this and reporting it! Actually... given the massive amount of changes in 0.9.1... I've been really pleasantly surprised that there's been no major issues reported with it :D

I'll get it fixed in 0.9.2...

Implode.

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Post by Implode » Tue Sep 18, 2007 3:27 am

Fixed in 0.9.2

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