Saved Game Format
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- Posts: 13
- Joined: Thu Oct 19, 2006 4:35 pm
Saved Game Format
I can't seem to find the saved game format anywhere online. I've seen it before (in a really nice HTML format at that) But it seems to have disappeared.
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- Posts: 13
- Joined: Thu Oct 19, 2006 4:35 pm
Re: Saved Game Format
http://www.dragonsword.com/magic/eljay/SaveGam.html
Note that the fog of war offset for myrror is wrong in the above file, a number is transposed. it's 15174
Note that the fog of war offset for myrror is wrong in the above file, a number is transposed. it's 15174
Re: Saved Game Format
I've experimented and researched some new data.
As far as location types (Offset 04: nodes/lairs/towers)
00 Tower
01 Chaos node
02 Nature node
03 Sorcery node
04 Mysterious cave
05 Dungeon
06 Ancient temple
07 Abandoned keep
08 Monster lair
09 Ruins
0a Fallen temple
Other newly determined offsets:
0A-0B Amount of Gold found
0C-0D Amount of Mana found
0E Spells, Spell books and Retorts. 1-4 indicates random spells, weakest to strongest. 5-6 are 1 or 2 spellbooks or retorts.
Also at the 0F (exploration bitmask) offset, the 01 flag means there is a prisoner
10 Number of Items to be found
The region starting at 6058h is node ownership and power details. 31 records of 48 bytes each.
00 X coordinate
01 Y coordinate
02 Plane
03 Owner
04 Node base strength
2C Node type. 00 sorcery/01 nature/02 chaos
2D byte the tells whether there is guardian spirit (02) or if its warped (03)
05-2B Are the sparkles bytes, but I'll be damned if I can figure out their format
that's all for now
As far as location types (Offset 04: nodes/lairs/towers)
00 Tower
01 Chaos node
02 Nature node
03 Sorcery node
04 Mysterious cave
05 Dungeon
06 Ancient temple
07 Abandoned keep
08 Monster lair
09 Ruins
0a Fallen temple
Other newly determined offsets:
0A-0B Amount of Gold found
0C-0D Amount of Mana found
0E Spells, Spell books and Retorts. 1-4 indicates random spells, weakest to strongest. 5-6 are 1 or 2 spellbooks or retorts.
Also at the 0F (exploration bitmask) offset, the 01 flag means there is a prisoner
10 Number of Items to be found
The region starting at 6058h is node ownership and power details. 31 records of 48 bytes each.
00 X coordinate
01 Y coordinate
02 Plane
03 Owner
04 Node base strength
2C Node type. 00 sorcery/01 nature/02 chaos
2D byte the tells whether there is guardian spirit (02) or if its warped (03)
05-2B Are the sparkles bytes, but I'll be damned if I can figure out their format
that's all for now
Re: Saved Game Format
Excellent stuff. Very useful info. Nice to spot that myrror thing as well.
Thanks a lot.
I have some new info on the wizard part of the savefile as well, will post it once I get some time to gather everything.
Thanks a lot.
I have some new info on the wizard part of the savefile as well, will post it once I get some time to gather everything.
Re: Saved Game Format
05-17 x -coordinates of node illumination2C Node type. 00 sorcery/01 nature/02 chaos
2D byte the tells whether there is guardian spirit (02) or if its warped (03)
05-2B Are the sparkles bytes, but I'll be damned if I can figure out their format
18-2b y-coordinates of node illumination