Search found 113 matches
- Mon Oct 06, 2014 2:27 am
- Forum: General - MoM IME
- Topic: Worlds of Magic
- Replies: 3
- Views: 21238
Re: Worlds of Magic
I realise by that point I may then find nobody to play a multiplayer game with, but I've always wanted so badly to be able to play a game on a 120x80 giant map, collect 30+ spell books, and play against 13 enemy wizards who are challenging because its a great AI and not because they cheat. If I can...
- Sat Jan 28, 2012 6:12 pm
- Forum: General - MoM IME
- Topic: Still alive :)
- Replies: 70
- Views: 250612
Re: Still alive :)
I'm glad to see such arrangements being made.
Lead the way Implode. Those of us who see the great value in MoM IME will find our way there.
Lead the way Implode. Those of us who see the great value in MoM IME will find our way there.
- Fri Jul 22, 2011 9:35 pm
- Forum: General - Original MoM
- Topic: City growth rate formula
- Replies: 2
- Views: 14848
Re: City growth rate formula
Thanks to I_Like_Serena over at Realms Beyond: I once did an analysis and found the following: Max Pop is equal to the Max Food plus effect Granary (+2 food, +20 growth, +6 MaxPop) and Farmer's Market (+3 food, +30 growth, +9 MaxPop) Pop Growth is (Max Pop - Pop) x 5 rounded upward to a 10 fold plus...
- Thu Jul 21, 2011 6:49 am
- Forum: General - Original MoM
- Topic: City growth rate formula
- Replies: 2
- Views: 14848
Re: City growth rate formula
Hey Implode,
I just saw this...I've solicited the aid of the Realms Beyond MoM community on this one.
http://www.realmsbeyond.net/forums/show ... post161777
(roughseas.ca)
I just saw this...I've solicited the aid of the Realms Beyond MoM community on this one.
http://www.realmsbeyond.net/forums/show ... post161777
(roughseas.ca)
- Tue Jul 12, 2011 5:07 am
- Forum: General - MoM IME
- Topic: Still alive :)
- Replies: 70
- Views: 250612
Re: Still alive :)
W00t. Rock steady, Implode!
- Sun Jun 05, 2011 7:38 am
- Forum: General - MoM IME
- Topic: Still alive :)
- Replies: 70
- Views: 250612
Re: Still alive :)
Wow, lots of stuff done last month. Can't say I understand much of it, but elated to hear that there's progress.
Edit: I hope you'll consider your forumites for technical MoM questions. Some of us know the game absurdly well.
Edit: I hope you'll consider your forumites for technical MoM questions. Some of us know the game absurdly well.
- Tue May 10, 2011 6:19 pm
- Forum: General - MoM IME
- Topic: Still alive :)
- Replies: 70
- Views: 250612
Re: Still alive :)
Hah, took me a few days to see it, but I'm elated.
The 4th of May was when I got my PhD in anthropology. That and a message that Implode is resuming - a fine day indeed.
Best of luck to you Implode. I am, and always have been, rooting for this project.
The 4th of May was when I got my PhD in anthropology. That and a message that Implode is resuming - a fine day indeed.
Best of luck to you Implode. I am, and always have been, rooting for this project.
- Fri Apr 15, 2011 12:16 pm
- Forum: General - MoM IME
- Topic: Is anyone out there.
- Replies: 7
- Views: 29638
Re: Is anyone out there.
Hey guys. This project certainly didn't falter for lack of interest. I think that open source is the way to go, with this game's history of on again, off again modding. If you look through Implode's messages on this board, I believe there's an indication that Implode might be open to people having a...
- Thu Nov 04, 2010 10:11 pm
- Forum: Other games
- Topic: elemental
- Replies: 6
- Views: 21087
Re: elemental
LOL...that fire could be a blessing. Thanks for the rundown Lupine.
Man, dark times for MoM right now. Not even the dragonsword website that had so much mod community activity is up.
Man, dark times for MoM right now. Not even the dragonsword website that had so much mod community activity is up.
- Wed Oct 13, 2010 8:23 pm
- Forum: Other games
- Topic: elemental
- Replies: 6
- Views: 21087
Re: elemental
So, any thoughts on Elemental? All I have is a detailed report from my brother, who says it pretty much sucks on its own terms, and when you compare it to a game like MoM, as so many have done, one begins wondering why it was compared to MoM.
- Sun Aug 22, 2010 6:23 pm
- Forum: General - MoM IME
- Topic: MoM IME Expanded
- Replies: 135
- Views: 341223
Re: MoM IME Expanded
Hey Lubricus.
You and your bees lol. I hope to see em too.
You and your bees lol. I hope to see em too.
- Wed Aug 11, 2010 12:05 am
- Forum: General - MoM IME
- Topic: Is anyone out there.
- Replies: 7
- Views: 29638
Re: Is anyone out there.
Heya Swifty. There is life, but it is but a pulse around here. I have hope, because this is the mothership of MoM projects. I still check back regularly, because when it returns, I'm resuming work on a mod that I would be happy to resume work on. For a variety of smaller projects that nevertheless s...
- Sun Mar 14, 2010 8:20 pm
- Forum: Game reports
- Topic: Playing as Kali
- Replies: 15
- Views: 66423
Re: Playing as Kali
Come to think of it, I don't think I've played with a default wizard since the first demo came out, with Kali and Merlin on a tiny island. That might be a good way to get me out of my normally 'safe' ways of winning. Incidentally, flying warships are powerful, but they're not the game-ender that inv...
- Sat Mar 13, 2010 9:17 pm
- Forum: Game reports
- Topic: Playing as Kali
- Replies: 15
- Views: 66423
Re: Playing as Kali
That sounds like a great game Incanur!
It also hints at the awesomeness of what can happen when you don't save/load your way to a predictable (if still enjoyable) game, and hence, the awesomeness of the gaming that could happen when/if this project is completed.
It also hints at the awesomeness of what can happen when you don't save/load your way to a predictable (if still enjoyable) game, and hence, the awesomeness of the gaming that could happen when/if this project is completed.
- Tue Jan 26, 2010 10:26 pm
- Forum: Files and formats
- Topic: MOM 2.0 Upload
- Replies: 73
- Views: 151206
Re: MOM 2.0 Upload
Any of that extra functionality would be amazing Kyrub, particularly the additional opponents. There are a lot of areas in the game that seem to be graphically limited to 4 opponents though, like when you cast a spell affecting wizards as well as the basic diplomacy window. If you need graphics for ...