Search found 10 matches

by Kev
Fri Apr 04, 2008 7:00 pm
Forum: General - Original MoM
Topic: Re. Rebalancing....
Replies: 10
Views: 21016

I agree that 11 book starts should be removed, or that will be all you see. In fact, I would wager that 11 book white would be the choice of most/all players who want to win - it is far and away the most powerful setup, and easily trumps 11 black (the other super fast starting setup). But there is n...
by Kev
Tue Mar 25, 2008 6:53 pm
Forum: General - MoM IME
Topic: 0.9.3 released
Replies: 10
Views: 27194

Thanks

Im sure I speak for us all - thank you for the hard work!
by Kev
Thu Mar 13, 2008 7:55 pm
Forum: Game reports
Topic: No books
Replies: 3
Views: 10970

No books

Ah yes - the myrran, alchemy, warlord, channeler, famous, charismatic setup. This is the hardest setup, I think. I won a game with the trolls after 3 losses, lost 3 or 4 with beastmen, and Im now going for the draconian. And its a bitch. The problem with the trolls was movement, and with the dracos ...
by Kev
Thu Mar 13, 2008 7:36 pm
Forum: Game reports
Topic: Single city
Replies: 1
Views: 8551

Re. single city

I just did a couple of these, they are fun. The 11 white with SOL (like Implode described) worked very well. I dont use Torin, but I got lucky and got Roland for my first champion, and he basically ruled the world by himself (merchant sold me the wraithform sheild and I got a nasty flaming axe, cast...
by Kev
Fri Mar 07, 2008 6:42 pm
Forum: General - Original MoM
Topic: Spell 087 - Wall of Fire
Replies: 8
Views: 19257

Re. Wall of Fire

I think the problem is the same as the one with immolation - the 4 attack is applied per-unit and not per-figure. If it was per-figure it would accomplish the intended goal of frying 1-hit scrubs that try to go through - a little, anyway (like a default strength fireball spell). It would still be wo...
by Kev
Thu Mar 06, 2008 9:58 pm
Forum: General - Original MoM
Topic: Why chaos magic is weak.
Replies: 16
Views: 31084

hmm

The poster above has it right - forget the crappy chaos buffs. re. Chaos I posted this earlier.... Chaos is hard to play, because it requires a tremendous amount of both magic skill and mana to be effective. The best strat revolves around summoned beasts + chaos channeled units + warp reality. Much ...
by Kev
Thu Mar 06, 2008 9:40 pm
Forum: General - Original MoM
Topic: To all impossible mode players
Replies: 10
Views: 23599

Here are some things to make impossible easy...

To get used to impossible (especially the computers rabid production and mana), use the 11 book strats, as they greatly increase your early power, which is the only dangerous part of the game. 11 white: Some use Torin (incarnation), but you will get him later anyway and he takes forever to cast+gear...
by Kev
Wed Mar 05, 2008 11:05 pm
Forum: General - Original MoM
Topic: Re. Rebalancing....
Replies: 10
Views: 21016

Re. Rebalancing....

Just found the site, great idea, trying out the MP now....as far as balancing the 1.31 version I have some opinions, which as we all know, are as common as the venerated sphincter of bodily waste.... as someone who has played literally thousands of hours of this game, and who has worked professional...
by Kev
Wed Mar 05, 2008 10:52 pm
Forum: General - Original MoM
Topic: To all impossible mode players
Replies: 10
Views: 23599

re impossible

It all depends on the map - sometimes you REALLY should settle that fat river valley , esp if your home city is on bad land. Otherwise, let the AI build up cities. The key to winning is usually getting to myrror early and snagging a few neutrals there, or being lucky enough to clean up your land mas...
by Kev
Wed Mar 05, 2008 10:38 pm
Forum: General - Original MoM
Topic: Evening the strength of the 5 realms of magic
Replies: 51
Views: 96578

Re. Balancing the picks

(moved)