Bug in Building List
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- Posts: 2
- Joined: Sun Apr 22, 2007 5:44 pm
Bug in Building List
I don't know if it was already reported, but it seems that I stumbled upon a bug that prevents me from building a sawmill. I've played with both humans and trolls, and as I recall, these two races actually can construct that building. I could be wrong...
Re: Bug in Building List
Sawmills require that the city be within 2 squares of woods. That may have been your problemMightyGrunt wrote:I don't know if it was already reported, but it seems that I stumbled upon a bug that prevents me from building a sawmill. I've played with both humans and trolls, and as I recall, these two races actually can construct that building. I could be wrong...
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- Posts: 83
- Joined: Tue Jul 25, 2006 6:40 pm
Yes, a number of production enhancing facilities are dependant on the terrain around your city. I believe the first industry upgrade building, mining, requires you to have mountains nearby. To go up the naval tech tree you need to be near water - and there is a reason for doing this besides building boats if you're a decent tech race, you can eventually get a merchant's guild.
So yes, location really IS the most important part of real estate :)
So yes, location really IS the most important part of real estate :)
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- Posts: 2
- Joined: Sun Apr 22, 2007 5:44 pm