Fixing spells that were buggy in the original MoM
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yeah - Implode has said he would have options available so we'd be able to play a "classic" game of mom with the old rules and bugs etc intact if you prefer it that way, or selectively pick what you want to change, etc. One of many reasons why I'm looking forward to IME moreso than actual new games coming out this year.
Re: in addition
You are talking about the spell -guises. It was replaced with blur (decreases enemy chance to hit by 10% for all units) in one of the later patches.Lupinedreams wrote:
There are a number of spells that only function for the CPU correctly, too. I remember in fact that the original manual for MoM included a "illusional visage" spell or something for blue, that would make a unit look like a more powerful summoned unit (trick your opponents into thinking your spearmen are death knights! etc) but the manual stated that "computers are never fooled by this and so the spell is limited only to your opponents" I've never been able to trade for this spell, so I assume it was their way of explaining either a bug, or a CPU player "feature" - CPUs tend to cheat a lot, especially on harder difficulties
In the MP context, guises is probably a more fun spell to have.
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- Posts: 83
- Joined: Tue Jul 25, 2006 6:40 pm
actually
yeah, guises WOULD be a fun spell in multiplayer, and might make blue more viable in the early game....